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La sombra del F2P se cierne sobre Hyboria

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Corea, la tierra de los F2P MMOs, tiene el placer de poder jugar Age of Conan y !Gratis!, si segun Craig "Sirillion" Morrison,director del juego, esto se debe a que el mercado y la cultura de gamers en Corea del Sur, estan acostumbrados al modelo de "Free to Play" y a realizar "microtransacciones" y comprar por items en la tienda oficial.

 

Esto desató a mediados de este año una serie de "Rage posts" en los foros oficiales a lo que vino la explicación oficial por parte del director del juego Sirillion:

 

 

That is a very common business model in Korea.

 

Korea is a very different market to the west. Micro-transaction based games are for more common than they are here, and indeed are how the majority of game operate, including the games run by our partners in Korea at Neowiz.

 

They key point in bringing the game to Korea was finding the business model that is right for that market. That is why we went with an experienced partner in that territory.

 

What is right for one territory is not necessarily right for another, and as we have always said what we care about in terms of business model is finding the correct model for the project. We were one of the first companies to explore the free to play / hybrid options in the west with Anarchy Online, and we would never rule anything out that might make sense for Age of Conan at any given point. We have always been open that we constantly assess the market and consider all available options for our games.

 

That isn't a 'yes, it will happen' or a 'No, it will never happen' it's a 'We will always keep our options open and be open minded to business models that will most benefit the project.'...being close minded one way or another is rarely a good thing.

 

At any rate, on the original subject, the two markets are very different and we are doing some things in Korea that I think we are very unlikely to do in the west and vice versa, and there are some elements we may consider. So maybe it wouldn't be a stretch to do what other western companies offer and consider adding a store that sells vanity items for example (as you see in EQ2), maybe we wouldn't consider the items people presume are more common in Korea (that effect power), and all the items that they will sell, as we already offer some of them as veteran's rewards etc for example and would shape what we offer appropriately. It should also be noted we have worked long and hard with Neowiz to ensure that the game balance works well with the new systems and the different business model. It is very much a partnership that we were very serious about, and serious about finding the right way for it to work for that market. In particular as this was the first of our games we were bringing to Korea.

 

The key thing is that it works well with the combination of business model and gameplay, and works for the expectations ad demands of that territory.

 

That is why we have different versions of the game. They are different markets, work in different ways, with different traditions and expectations and we will always endeavour to try and ensure the right decisions are made for the game in each specific territory, and for those decisions to be different as appropriate.

 

So just because the Korean version features any given business model or mechanic it does not mean that you will necessarily see it here in the western versions.

__________________

Craig 'Silirrion' Morrison

Game Director

 

"Tal vez sí, talvez no." fue lo que nos quizo decir Don Craig, ahora la promoción de Funcom, de pagar un año de subscripción y recibir, items y una monta gratis (similar a la que cuesta unos 30 dias de grind ingame para obtenerla) ha reavivado este rumor de que Age of Conan sera muy pronto F2P.

 

 

Sera que dentro de un año tendremos F2P Age of Conan? Recordemos que Funcom, es pionero de ese formato en America y Europa con sus titulos Anrchy Online yThe Longest Jurney, solo el tiempo lo dira.

 

 

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siguiendo con el tema, se supone (aun no lo pruebo) que si se tipea /loadclip itemShop.swf en el chatbox, una tienda de items aparece, la excusa dada en la comunidad europea ha sido esta:

 

 

It is actually quite simple. Since the work was done for Korea, they have been translated to our language areas. You never know when and if a F2P model is worth more or the better way is to keep the game going. You have to be flexible as a company in the MMO genre and adapt to the times. Craig had often been emphasized again and again. We will always make the decision that is for the game and the company in due course the best.

 

Right now there's a subscription model with no limited trial. In the future can be F2P. Time will tell. It is to be but in any case always an advantage to prepare for any eventuality. And because the work is already done for Korea, they can also implement directly for all other language areas. Especially as it has said Trakkar less effort to keep the versions as equal as possible to maintain two completely different game and server versions.

 

Greetings

Forest Spirit

(Translated via Google Translate)

 

Pareciera que se esta perfilando el modelo - hybrido o no - de F2P, bien lo profetizo ssjswordx en este thread del 2009 en los foro soficiales, pareciera que su profecia se cumplira!

 

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Si es gratis, ¡QUIERO 3! AoC ahora tiene una población estable, el juego está en números negros -¡al fin!-, y el juego en sí está muy depurado. Una decisión de estas traería las masas de vuelta pienso yo.

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mae lo mismo digo, digamos, Funcom ha dicho que no venderia items que sean "imba" por ejemplo:

  • PvP Gear
  • PvE Gear
  • Tokens para facciones

lo que se venderian serian cosas tipo:

  • Totems de teleport
  • social armor
  • montas (talvez)

Almenos eso es lo que han hecho en Corea y aparentemente les ha funcionado, por otro lado, Funcom vendio mas de un millon de copias del juego, si de esos numeros, almenos 20% regresara de forma definitiva seria un incremento increible! indudablemente pareciera que el f2p salvaria a Hyboria de sufrir el mismo destino que la Atlántida!

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